Ioannis Lazaras
I’ve been drawing and designing characters pretty much my whole life. I was way into super heroes as a kid and spent most of my time coming up with my own. I never really stopped designing characters, but since then I’ve moved from superheroes to mostly regular people (I also grew up during the dark age of comics, and it’s influenced my art and designs). I love drawing different kinds of people, and I love the idea that their values and the sum of their life experiences shape how they are and, through that, how they look. There’s a lot of subtlety and nuance in how that turns out, and I like to play with that while exaggerating features and character traits through their appearance. What a lot of people notice about my work is my style. I draw heavy inspiration from the dynamism and cartoon-injected-with-realism style of artists like Jamie Hewlett, Mike Mignola, Andrew Ross Maclean, Mark Laszlo, and Daniel Warren Johnson (among others). I’ve always loved character design and drawing concepts of people and props, and my biggest goal is to become a concept artist for video games, especially with WB Montreal and Ubisoft so close by. That said, the 3D Animation program at Dawson has introduced me to the many facets of the animation pipeline including lighting and modeling, which I find as interesting to play with as concept art. I aim to keep practicing my craft, while always broadening my artistic horizons.
ioannis.lazaras@gmail.com